Louisiana Digital News

10 Horror Games Worse Than The Movies They’re Based On

0


The most disconcerting part of 1999 found-footage horror flick The Blair Witch Project is its blend of reality and pure, mythic evil. It flusters you because its shaky footage catches you in moments of doubt, coaxing you to consider, what if this all really happened?

Bloober Team, the developer behind a few contentious horror games like The Medium and, soon enough, the Silent Hill 2 remake, failed to capture that gripping sense of mystery while translating the movie into the first-person horror game Blair Witch.

The 2019 game is nice to look at, situated in the crisp, sunlit Maryland woods, and it very kindly gives you a healthy German shepherd and the puppy commands you need to guide it. But its protagonist, Ellis, is aggressively unlikeable, and the plot surrounding him meanders and pulls on itself until it feels loose and disjointed. There’s no mystery, no tension, only vague anxiety that subsides the longer you’re forced to confront it.

What critics said: Jeff Cork wrote in a 2019 Game Informer review that, “Navigating this world is more tiresome than frightening, especially once you realize that you’re not in peril most of the time. Instead, it’s more about how creepy you find wooden stick figures and walking around in the dark.”



Source link

Leave A Reply

Your email address will not be published.