One of the most confounding things about video games is how they often tell stories that are clearly meant to be real-world allegories rather than escapist fantasies, but are still often framed as such by the companies that make them. After playing four hours of Metaphor: ReFantazio, the upcoming fantasy RPG from the minds behind the Persona franchise, I enjoyed playing the turn-based battles, watching how it blends action into its overworld to help mitigate the grind, and seeing the ways it borrowed from the long history of Shin Megami Tensei while adding twists and turns all its own. But we already knew a fair bit of that already, and Ethan Gach covered that side of things extensively when he saw the game at Summer Game Fest. I wanted to get a sense of what this new fantasy RPG Atlus had cooking was actually about. What I was most struck by was how overtly it tackles not only election anxiety and the various social issues that arise when people are fighting for power but also seems to be commenting on the futile notion of the fantasy genre as escapism…but Atlus wants to make sure you know the team has “no political agenda.”



Source link