MOBILE

Build Android apps 3x faster using any agent

As Android developers, you have many choices when it comes to the agents, tools, and LLMs you use for app

MOBILE

The Fourth Beta of Android 17

Android 17 has reached beta 4, the last scheduled beta of this release cycle, a critical milestone for app compatibility

MOBILE

Test Multi-Device Interactions with the Android Emulator

Posted by Steven Jenkins, Product Manager, Android Studio Testing multi-device interactions is now easier than ever with the Android Emulator.

MOBILE

Android Developers Blog: Get ready for Google I/O: Livestream schedule revealed

Posted by The Google I/O team The Google I/O schedule is here! Tune in May 19–20 as we unveil Google’s

MOBILE

Rolling out to all developers on Play Console and Android Developer Console

Posted by Matthew Forsythe, Director Product Management, Android App Safety Android is for everyone. It’s built on a commitment to

MOBILE

Monzo boosts performance metrics by up to 35% with a simple R8 update

Posted by Ben Weiss, Senior Developer Relations Engineer Monzo is a UK digital bank with 15 million customers and growing.

MOBILE

Android Developers Blog: Media3 1.10 is out

We are continuing to expand the media3-ui-compose-material3 module to help you build Compose UIs for playback. We’ve added a new Player

MOBILE

Get your Wear OS apps ready for the 64-bit requirement

Posted by Michael Stillwell, Developer Relations Engineer and Dimitris Kosmidis, Product Manager, Wear OS 64-bit architectures provide performance improvements and

MOBILE

our most capable local model for agentic coding

Every developer’s AI workflow and needs are unique, and it’s important to be able to choose how AI helps your

MOBILE

Announcing Gemma 4 in the AICore Developer Preview

Posted by David Chou, Product Manager and Caren Chang, Developer Relations Engineer At Google, we’re committed to bringing the most